Thursday, April 14, 2011

Dragon Age: Awakening

The sequel to Dragon Age: Origins was disappointing.  I did not expect much for the money, but I did expect more.  For a relational game, the lack of time to develop relationships in this sequel was not uplifting at all.  Even with doing all the side quests, there was little time before the end of the game to develop the types of friendships that had grown in Dragon Age: Origins so smoothly and freely.

Gameplay:
Very similar to Dragon Age: Origins.  The fighting is exactly the same, the environment slightly different but the graphics quality the same as in the first.  Both very nice scenery, even in the depths of the caves and underground Thaigs.  This story line is much the same, very linear, but with entertaining side quests throughout.

Girly Attributes:
Not many.  Of course, the two stars of this addition are our Mage: Anders, and Nethanial Howe, the son of one of our enemies in Origins are definitely the handsome guys to choose from.  For lovely ladies, we have the elf maiden, Velanna, and Sigrun, a dwarven lass.  Add Justice, a "good" spirit, and Oghren, and it makes for quite the conversation topics as you trek through the world of Amaranthine.  Anders is the flirtatious cutie pie throughout this one if you are a woman, and I believe that Velanna would be the beautiful woman of this game, if you've created a male character.

Different characters from Oblivion make appearances throughout the game, which certainly adds interest to it, but overall, the disappointment lies in the speed in which this sequel progresses without regard to the reputation and relationships of the prior full version.

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